1) display opponent rank in ranked game and opponent lvl (also maybe current win/loss ratio) in trials
2) visible and selectable in the game avatar, flag, coat of arms, a symbol, an icon next to name (like it was in mmdoc)
3) add display statistics of all the cards in the collection (your cards\total\each aspect), total number of matches(win\loss) in each mode
4) add more interesting challenging achievements and rewards for the performance of them (depending on the complexity)
for ex: collect one copy of each card from valiant dawn set \ unique card back or alternate art hero;
reach 10 wins in a Sw trial three times or win a Sw trial 10-0 \ certain amount of tickets and unique avatar (see 2.);
collect four copy of each epic card from VD(except heroes card) \ unlock additional rare or epic or academy quest(permanently);
- card balance:
do not need cards with the ability 'win the game'
buff or redesign weak cards :
militia, primordial treant, vegetation blockade, electric aurite, mantle of winds, spirits walker,shaman firedancer, ruination, moon priestess, power seeker, word of power,overwhelming forces, midnight cravings, undead hydra.
Blood mutant/ maybe to do so he could not put WE on 1 hp creature and put ME onself if only a creature with his WE dies. OR same effect as now, but 2attk\2hp body(1\2; 2\1?)
Helm/ maybe double WE at the start of its controllers turn and 5 mana cost
cataclysm/ destroy all creatures with 3(4..5?) or less hp
sanctum of the void/ add pay 2 life
valorsworn and lifeforce incarnate need sometning. powerlast need nerf
burning rage/ whenever you play a rage spell at first time on turn,draw a card (one draw per turn)
guardian of the faithful/ "...if 3 or more creatures are attacking.." cap max creatures she can destroy (maybe if 3,4 or 5 creatures are attacking)
library guards/ too powerfull and 4x autoinclude in all decks with wisdom aspect/ maybe nerf spd or hp to 2 (or both)
Djinn of wishes/ currently its not worth the epic slot. Maybe make him legendary, add draw card when he leaves the field or if already there.remove zzz activated power,but still once per turn(he can block or attack after use power) and ability: "look at the top 4(5?) cards of your deck.."
elven santuary/"...gets +1atk/+1hp.."
red dragon/ maybe make so that he could use the ability at once per turn
infernal tribute/ maybe 4 mana cost. add that hero gain 1(2?) life for each sacrificed creature(or 1 additional mana per sacrificed creature next turn)
Dread knight/ add 1 speed. he is not zombie, slightly nerf body 5\5 (4\5, 5\4?)
Xiara/ same as djinn. maybe add 1(2?) spd and other enemy creatures have -1\-1 and when xiara enters the field, enemy hero discards a card(or enemy hero decay 4 cards)
why flameborn incarnate act.power inscription in abbreviated form "until EOT" ? ugly and creates unnecessary questions
why detonate only destroy an artifact, but the test of time destroy an artifact or a spell?