The forums are closed as we are moving all discussions into Discord.

Join our Discord server by following this link.

You have really got to improve the timer UI/mechanism

If anything is on your mind, we'd like to hear it!

You have really got to improve the timer UI/mechanism

Postby Craig234 » Sat Aug 11, 2018 1:19 pm

Again I had a game end with no notice of the time running out.

This never happens in the large card game that puts a burning fuse across the screen with a loud sound.

One issue is making the time more visible as it runs low.

Another is whether to have a game timer at all rather than just a turn timer.

The current UI on this is almost non-existent, and if a game legitimately takes a long time, why have it resolved by the time? It rarely comes up, but if it does, that's not a good way to decide the game.
Craig234
 
Posts: 260
Joined: Wed Mar 09, 2016 9:11 pm

Return to Feedback and Suggestions

Who is online

Users browsing this forum: No registered users and 5 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group