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Nerf the shaman deck now that Ytix exists

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Re: Nerf the shaman deck now that Ytix exists

Postby Lord_Xenon » Fri Jul 20, 2018 9:10 am

Old man are sometimes stubborn and don't want to adapt to new situations.
When you have so much experience(or others) then please say me how often was the totem deck(before Ytix) were played and how successful it is(would need dev stats).

And playing against I don't like... I hate aggro. It's shit^3, but I don't complain about it everytime just because I play a deck(s) that can't defeat/counter it.

When the problem with shamans is created due Ytix, then they don't deserve to get stomped by nerf hammer. If they were OP even before(just ignored/not well known), then they can take a hit.
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Re: Nerf the shaman deck now that Ytix exists

Postby freebie » Fri Jul 20, 2018 1:26 pm

Xenon, I hate to be that fucker that breaks it for ya, but we both know you are not playing pvp, and unfortunately it shows a lot in your comments and in this case specifically. If you had the pleasure to face shamans/totems, you would know it. There were strong before as well (in my book easy tier 1), and were mostly used by Cruel (obviously) and a few other people from time to time. The fact that Ytix empowers it more is not only problem of the hero. It is problem of the deck. Same shit with others that ivko and team stubbronly continues to not look upon - be that rage rush, soldiers or corruption in general (anyone that faced the constant removal and at the same time pressure due to tombs and making sad atttempts to populate the board with more than 3 creatures with decks that do not spawn some sort of tokens, doesn't know how fucking hard it is to do so). Ignoring the overall power and trying to fix with new cards or nerf singulars doesn't solve the problem. If decks like this one have to be worked around everytime something new pops up and just fits there, then it is at the decks core more often than not.

Some of the long standing one-sided, turn 3-4 ending game decks should be toned down (nobody talks about destroying them). Very few decks can beat totems/shamans consitently (like none), and believe it or not even the more agressive and ridiculous - like rage rush - doesn't have it guaranteed or is favoured greatly.
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Re: Nerf the shaman deck now that Ytix exists

Postby steinr » Mon Aug 06, 2018 11:06 am

I get back to the game after months - I see that my favourite deck (snakes) was nerfed dead (wtf guys, why kill that deck off...). That made me very sad.
Then I see that my second favourite deck (Shamans) had a comeback and I was really happy about that.
I came here because I thought "someone like maximus wants them nerfed now for sure" - and here I am, laughing.
Sorry, I don't work here - I just like green.
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Re: Nerf the shaman deck now that Ytix exists

Postby Pentallion » Sat Aug 11, 2018 8:53 pm

You can't have it both ways. You can't whine that there are no players...right after the phone app release brought in so many new players...and at the same time ignore the complaints of all the players that they don't like Totem decks.

You know, there are a lot of tier 1 decks and that's good, but when you have to specifically build a deck for the sole reason of destroying totems and you can't play anything else fun because of totems, then totems has to go.

or the players will (and are).
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