by freebie » Fri Jul 20, 2018 1:26 pm
Xenon, I hate to be that fucker that breaks it for ya, but we both know you are not playing pvp, and unfortunately it shows a lot in your comments and in this case specifically. If you had the pleasure to face shamans/totems, you would know it. There were strong before as well (in my book easy tier 1), and were mostly used by Cruel (obviously) and a few other people from time to time. The fact that Ytix empowers it more is not only problem of the hero. It is problem of the deck. Same shit with others that ivko and team stubbronly continues to not look upon - be that rage rush, soldiers or corruption in general (anyone that faced the constant removal and at the same time pressure due to tombs and making sad atttempts to populate the board with more than 3 creatures with decks that do not spawn some sort of tokens, doesn't know how fucking hard it is to do so). Ignoring the overall power and trying to fix with new cards or nerf singulars doesn't solve the problem. If decks like this one have to be worked around everytime something new pops up and just fits there, then it is at the decks core more often than not.
Some of the long standing one-sided, turn 3-4 ending game decks should be toned down (nobody talks about destroying them). Very few decks can beat totems/shamans consitently (like none), and believe it or not even the more agressive and ridiculous - like rage rush - doesn't have it guaranteed or is favoured greatly.