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My opinion on the new cards

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My opinion on the new cards

Postby Maximvs » Sat Jun 23, 2018 1:59 pm

Any card not mentioned here is totally fine.

Symbol of decay : Bad idea. Black has enough card decay as it is. Adding more to mill is just bad overall. And also, it's black, so why is it instant? Black shouldn't have instant spells or swift stuff, they're supposed to be really slow.

Symbol of fury : Red already has enough face damage as it is. 2 damage to the face is bad... but now you can deal 4 damage to the face with 3 mana? Blergh. Maybe the first trigger could be only 2 damage to a creature, and the second trigger only 2 damage to the face?
"Quick quick, rush him, we don't want the game to last more than three minutes!"

"Oh crap, he's playing a complicated deck, but that hurts my brain! What should I do?"
"Just play a mill deck, bro."
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Re: My opinion on the new cards

Postby iLikeCookies » Sat Jun 23, 2018 4:02 pm

you can't target the same target twice. So it is at most 2 damage to the face per symbol
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Re: My opinion on the new cards

Postby ripDreyla » Mon Jun 25, 2018 8:10 am

Agreed that the Red card shouldn't do the 2 damage to the face in addition to the 2 damage to the creature. It should be something different, like target the face and then that hero cannot gain health for 2 turns or something more interesting like that. I don't like that it became another source for accumulated aggro damage. There is already so much of that as it is, something a little more creative would have been more welcome.

But I don't mind the part where it does 2 damage to one creature, and 2 damage to another creature.
Disclaimer: Please don't be offended by these words, they are just food for thought and not intended to offend you. So read at your own risk of being offended
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Re: My opinion on the new cards

Postby Craig234 » Mon Jun 25, 2018 9:43 am

ripDreyla wrote:Agreed that the Red card shouldn't do the 2 damage to the face in addition to the 2 damage to the creature. It should be something different, like target the face and then that hero cannot gain health for 2 turns or something more interesting like that. I don't like that it became another source for accumulated aggro damage. There is already so much of that as it is, something a little more creative would have been more welcome.

But I don't mind the part where it does 2 damage to one creature, and 2 damage to another creature.


I came here to post the same opinion.
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